Willowmere
Chapter 6

Ranger

Damage (ranged).

A ranger in leather armour, bow in hand.
Role
Damage (ranged)
Weapon
Bow
Where to learn it
Hob Bittern, at Reedfen's reed beds (the quest "Far Enough to See")

A bow and a good eye. Shoots from where you stand: the further back (up to the sweet band, about seven to ten steps), the harder the arrow lands, and the angrier the creature gets, so let the tank hold it first. Barrage looses three at once; Camouflage melts you into the reeds so it forgets you a little.

Signature moves

Ranger: Signature moves
AbilityLevelWhat it does
Sharpshot3Breathe out, aim, loose: a steady shot that is often critical.
Barrage7Three arrows in a row, as fast as you can draw.
Camouflage12Melt into the reeds: every creature forgets 40% of what it holds against you. Any time, even in the middle of a Link.
Pinning Arrow16An arrow through its shadow, pinning it: it slows.
Mark Prey30Mark it: for 4 of its turns the whole party's blows and spells land 15% harder on it. Any time. Pathfinder only.

Weapon skills

Ranger: Weapon skills
Weapon skillLevelElement
Gale Shot1Gale
Flaming Arrow15Ember
Rockpiercer25Stone
Combo tip

Stand seven to ten steps back for the hardest shots. Gale Shot closes Kindling after an Ember opener, and Camouflage makes the creature forget you a little.