Willowmere
Chapter 6

Beastmaster

Damage (melee) with a creature companion.

A beastmaster in leather armour, axe in hand.
Role
Damage (melee) with a creature companion
Weapon
Axe
Where to learn it
Willa Fen, at the feeding stones on Lantern Isle, in the Long Dusk (the quest "Friends Who Have Not Been Told the Rules")
Traits
Companion: A creature companion fights beside you in every fight (main job only).

A hand axe and a friend with teeth. Your companion fights beside you in every fight: Sic sends it at a creature, Heel brings it to guard you, Reward feeds it back up, and Snarl lets it take the creature's anger off you. Look after it and it looks after you.

Signature moves

Beastmaster: Signature moves
AbilityLevelWhat it does
Sic1Point, and your companion goes for it with its big move. Any time. Every half minute.
Reward5A treat from your pocket: your companion gets back 40% of its health. Any time. Every 45 seconds.
Feral Howl9You howl, and your companion howls with you: every creature may be slowed.
Wild Swing15A wide, untidy swing through every creature in reach.
Pack Rush30You and your companion go in together: your blow, then its bite, on the same creature.
Two Hearts40You and your companion catch your breath together: each of you gets back a quarter of your health. Every two minutes.

Weapon skills

Beastmaster: Weapon skills
Weapon skillLevelElement
Rough Cut1Stone
Gale Bite18Gale
Hoarfrost Hew25Frost
Bonfire Cleave35Ember
Pack Call45Stone
Combo tip

Two of you on one turn. Sic sends your companion in hard, Heel brings it back to take the hits off you, and Reward mends you both. If it goes down, Call Beast brings it back. Gale Bite (Gale) closes Kindling after a friend's Ember, and Spur makes the two of you quicker together.