How to Play
New in town? Good. This chapter covers the buttons, your first evening, and the small round friend who will change your life.
The controls
Keys you can change in Settings, Controls. A touch screen gets buttons of its own, and any standard controller works too.
Moving
| Do this | Press |
|---|---|
| Run (hold) | Shift or Right Shift |
| Jump | Space |
| Glide (hold in mid-air; none: hold Jump) | Hold Jump in mid-air |
| Dash | C or K |
| Move | W A S D or the arrow keys |
Doing
| Do this | Press |
|---|---|
| Talk, doors, pick up | E or Z |
| Attack | J or X |
| Ride | R |
| Dig (a trowel, shovel or spade in your hand) | G |
| Indoors: see the whole house | Q |
| At home: decorate | F |
| Chat | Enter |
| Camera: zoom in | = or NumpadAdd |
| Camera: zoom out | - or NumpadSubtract |
Windows
| Do this | Press |
|---|---|
| You (character) | H |
| Skills and hotbar | ` |
| Change job | \ |
| Bag | B or I |
| Social and party | P |
| World map | M |
| Settings | O |
| Hide interface (photo mode) | F10 |
On a phone or tablet: slide your thumb on the left of the screen to move, and tap the buttons on the right to jump, talk and attack.
On a controller: the left stick moves, A talks, X attacks, Y jumps and RB rides.

Running is free. Hold the run key everywhere. Nobody walks in this world except the very wise and the very lost.
Your first evening
Wake up at home
Every new adventurer starts tucked up in their own cottage. Stretch. Look around. Then head for the front door.
Say hello to everyone
Walk up to anyone and press the talk button. Townsfolk notice you, remember you and have plenty to say. The first hints pop up at the bottom of the screen just when you need them.
Follow the little pin
The quest you're following shows on screen, and a pin and an arrow point the way, even across town. Lost? The map is one key away.
Wander out of town
The road out of town leads to gentle fields with gentle creatures. Walk into one to fight it, or just walk on by. Nobody minds.
Grow up a little
You start as an Adventurer, with your fists and a lot of curiosity. Reach level 10 and the mentors in town will teach you a real job.
Find a hobby
Somebody in town will teach you to forage, and that opens the way to fishing, cooking and the rest. Ask around.
Your Oolen

Shy, round and sage-green, with two curly antennae. You'll see one in town and it will run away. That's normal. Keep at it.

If you see a button with a face on it lying on the ground, that was us. You're welcome, lu.
| Quest | Level | What changes |
|---|---|---|
| Little Tracks | 3 | You met an Oolen |
| A Leaf with a Drawing on It | 8 | The Oolen village |
| A Name Is a Small House | 10 | A friend of your own |
| The Saddle Rug | 15 | Your Oolen carries you |
| A Coat of Moss | 17 | A coat of moss |
| Room for Two | 19 | Room for two |
| Nub Says Jump In | 22 | Your Oolen swims |
| Lantern Light | 25 | A glow for the night roads |
| Auntie Drift and the Long Breath | 40 | Your Oolen flies |
Each step is a short quest. The level is the job level it opens at.